[ATrpms-devel] Re: MythTV compile options
Jarod Wilson
jcw at wilsonet.com
Sun Sep 19 05:45:08 CEST 2004
On Friday 17 September 2004 14:20, Axel Thimm wrote:
> On Tue, Sep 14, 2004 at 09:50:19AM -0500, Roger Little (Contractor) wrote:
> > I compiled Myth last night and the OpenGL sync works great on both of my
> > NVidia cards. I didn't have time to try the ATI card. The first sync
> > method to be available is what will be used:
> >
> > 1. NVidia sync (4363 driver only)
> > 2. DRM sync (not sure what this is)
> > 3. OpenGL sync (but has to be enabled in settings.pro, not sure if it
> > works on other cards, will test tonight)
> > 4. RTC sync
> > 5. Busy Wait
> >
> > So basically if it fails on one of the sync methods it will try the next
> > one. Busy Wait should work on all systems. I will test more tonight.
>
> I have uploaded mythtv builds, which (for FCx) enable opengl_vsync and
> also xrandr.
Someone else already mentioned it, add a me too... This build absolutely
slaughters my cpu on playback (Athlon XP 3200). With the prior build, I saw
about 70-80% cpu usage on HDTV playback, with perfectly smooth video and
audio. With this one, the cpu is pegged, and both audio and video stutter
very badly (completely unwatchable). I'm rebuilding right now with xrandr
still enabled, but turning off the opengl stuff to see if that's the cause...
--
Jarod C. Wilson, RHCE
jcw at wilsonet.com
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